Oculus Quest Controller Button B, Button Y, PrimaryHandTrigger and SecondaryHandTrigger not mapping?

Hi,

I cannot map 4 buttons (Button B, Button Y, PrimaryHandTrigger and SecondaryHandTrigger) in OVRInputModule. However these buttons when mapped work on Oculus Rift controllers but not on Oculus Quest touch controllers. Why does this happen?

In your OVR SDK there’s a class called OVRGearVrControllerTest and you can use it to get insight into what is going where input-wise. This might help you track it down. I usually stick the output from that on an object in any scene I’m having difficulty with.

OVRInput.Button.One = A
OVRInput.Button.Two = B
OVRInput.Button.Three = X
OVRInput.Button.Four = Y

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