Hello everyone! In Unity editor the oculus quest hand tracking is working pretty well, but when I make a pc build it doesn’t work there. Do you know what could be the issue?
Thanks in advance
Hi @nobeknia and @asa989 , see the note from Oculus here: “We support the use of hand tracking on PC through the Unity editor, when using Oculus Quest + Oculus Link. This functionality is only supported in the Unity editor to help improve iteration time for Oculus Quest developers.”