I’d like to know which one of these is better for VR development in Unity. This is gonna be my first time making a VR game and I wanted to know which headset would be a better option for me for development.
I’d take vive… feels like less hassle to use it while developing. (but of course it requires those lighthouses to be around)
Recently have tested with Quest also, it works fine,
but having some issues with the system… (see my other post here in vr)
*adding more info:
VIVE
- Solid tracking instantly
QUEST
- Tracking / guardian issues
- Seems like there is slow build & run
Quest + Link cable
Quest + Link cable if you are interested in mobile VR also. It’s s safe bet. But purists want Rift S for various reasons that sadly do trump contrast.
Bare in mind Oculus are the most compatible vr devices and most prevalent for desktop.
I think the Rift-s is on sale right now too!
Please build and run an apk every now and then, though. Quite a few things behave differently on Android and you want to catch those quickly. For example, shadergraph has a few issues on Android and you would not notice these when running with link.