Hi,
I’m trying to create a scene that can be generic to any VR platform and intercept generic button presses. The first on I’m testing with is Oculus. I’m trying intercept the remote Button.one press (remote select button) without OVRInput. Is this possible? It seems that when it;s pressed a UI button event is randomly being selected and invoked??? Which means Unity can see that it’s being pressed without Oculus Utilities in Unity 5.4.2. Can that press be intercepted by script?
Thx