Oculus Rift: Creating Redframe like demo from Blender scene

Hi everyone,

I am looking to turn this blender project: http://www.blendswap.com/blends/view/53286

Into a demo for the Oculus Rift along the lines of the Redframe demo:
http://redframe-game.com/blog/redframe-oculus-rift-demo/

Can someone please give me some pointers here? Also willing to pay for someone to provide a documented workflow on how to get this done.

Please be in touch.

Cheers,

Stefan

They baked the lights in Maya, that’s basically why it looks so damn good. He has written up a good amount of detail on his devblog, the link is somewhere in the OVR forum thread.

Thanks for the hint. I found the post at http://redframe-game.com/blog/lightmap-workflow-part-2-architectural-lighting/

That should be plenty to study.

Thanks!