Odd animation problem

So I have a zombie character with animations that a teammate made using 3ds max. When I import the character into Unity and run the animations, only two of them work and when they do they move the character up and to the right for some reason. I have the zombie within an empty game object that doesn't move when the animation runs so I don't understand why the zombie does. Any ideas?

1 Answer

1

I was having something similar, but here we use Maya.

Then I search for problems and I found this site.

'baking animations in maya'

Send this to him and see if he can find something similar on 3DsMax