Odd cloning error.

This script is having an odd issue, When I try to clone it, It gives me [Running C#]:
! Assetss/Cloning.cs(11,29): error CS1525: Unexpected symbol ‘clone’
Here is my code:

using UnityEngine;
using System.Collections;

public class Cloning : MonoBehaviour {

	// Update is called once per frame
	void Update () {
		var rndizer = Random.Range (1, 11);
		if (rndizer == 1) {
			Rigidbody clone;
			clone = Instantiate(GameObject.find("mainEnemy"), transform.position, transform.rotation) as Rigidbody
			clone.velocity = transform.TransformDirection(Vector3.forward * 4);
		}
	}
}
  1. Capital F on Find.

  2. semi-colon.

    var rndizer = Random.Range (1, 11);
    if (rndizer == 1) {
    Rigidbody clone;
    clone = Instantiate(GameObject.Find(“mainEnemy”), transform.position, transform.rotation) as Rigidbody;
    clone.velocity = transform.TransformDirection(Vector3.forward * 4);
    }