I’m helping the developer of an asset with beta testing of his update for Unity 5 before he publishes it.
He sent me a Unity Package that imports and runs without error in Unity 5.1.1p4 but either throws odd compile errors in Unity 5.2.0b2 or crashes the Editor completely.
Sometimes, when I try to import his asset I get a message in the console saying “Compile process is not finished yet. This should not happen.”
And sometimes when I import it, there are no console errors but scripts in the asset are acting like they had compile errors.
And then other times (most of the time) the Editor crashes, especially when I try to load a scene after importing the asset.
With the permission of the developer, I’ve already submitted a bug report (he does not have access to the beta) with a sample project and the unity package. The case # is 711891.
I thought I’d post here as well to try to attract a little attention to the issue. Is anyone else experiencing odd compile issues?
Again, the unity package imports and runs just fine in Unity 5.1.1p4.