I get a spam of this error, and I’ve had similar for some time but now it’s causing hangups and soft locks.
I have no idea what this issue could be.
System.NullReferenceException: Object reference not set to an instance of an object
This Exception was thrown from a job compiled with Burst, which has limited exception support.
0x00007ff8706b41ce (ntdll) KiUserExceptionDispatcher
0x00007fff56092e28 (ed09441049e01d9195a2f640745ec63) Unity.Jobs.IJobParallelForExtensions.ParallelForJobStruct`1<UnityEngine.Rendering.InstanceDataSystem.UpdateRendererInstancesJob>.Execute(ref UnityEngine.Rendering.InstanceDataSystem.UpdateRendererInstancesJob jobData, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) -> void_e6cd47a4990300e5c73209d1598fcacd from UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (at E:/wkspaces/Our Apartment/Library/PackageCache/com.unity.burst/.Runtime/unknown/unknown:0)
0x00007fff560926cd (ed09441049e01d9195a2f640745ec63) 629364e44aefad191e287c15b5f1415d
0x00007fff45ae1c85 (Unity) ExecuteJob
0x00007fff45ae1fae (Unity) ExecuteJobCopyData
0x00007fff45adf1d6 (Unity) ujob_execute_job
0x00007fff45ade38f (Unity) lane_guts
0x00007fff45ae0fd4 (Unity) worker_thread_routine
0x00007fff45cd6dbd (Unity) Thread::RunThreadWrapper
0x00007ff86fdd257d (KERNEL32) BaseThreadInitThunk
0x00007ff87066af28 (ntdll) RtlUserThreadStart