Any insights on what settings I should be playing with to fix these odd shadows? I thought it was possibly just my material but it’s doing it with another asset too. Tried multiple profiles, like the example construction scene and the default settings as well, but no luck.
Thanks!
Hey, try to add a “Contact shadow” override to your volume, see if turning it off or disabling it helps. Otherwise, you can see if adjusting the shadow bias on the directional light properties helps. It could also be the Micro Shadows, depending on how your materials are setup (also tunable via a volume override).
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Cheers. It was the directional light. Thanks 