[I will be adding Keynote time codes/links and images soon]
Hey everyone!
We’re soon about to start the Unite Keynote!! I’ll be keeping a log of what’s happening and useful links for you in this post for those who miss the live stream or want some references later.
We are also live tweeting over on our twitter account x.com You can also use #unite14 to follow the Unite news.
I’ll be updating this main OP with everything.
[Blog starts here]
9am PST
David Helgason: “In spring we started working on Apple’s metal. It shows great promise for rendering on iOS.”
“Intel x86 mobile chips have been getting really really good, we partnered with Intel to make sure the games you’re making run really well.”
“We have to be more than an Engine.”
“Your problems don’t end with making a game, they end…never”
Announcements:
We’ve also started thinking about Smart TV’s, we’ve partnered with Samsung for deployment to Samsung Smart TV.
http://forum.unity3d.com/threads/unity-for-samsung-smart-tv-public-preview.263343/
We’ve also been working with Google for deployment on their Android TV set top boxes. Unity Patch Releases - Industries - News & General Discussion - Unity Discussions
9:28 PST
Lucas Meijer takes the stage.
To get fixes to you faster, we had to make some changes, we opened the issue tracker http://issuetracker.unity3d.com
Every week, we have a bug fix release, we’ve been really happy with this process so far. 15 releases and 223 bugs fixed.
Unity 4.6, it has a feature you’ve been asking for a while…
UI Demo. But for those at home, here are our learn materials. Learn game development w/ Unity | Courses & tutorials in game design, VR, AR, & Real-time 3D | Unity Learn
Unity 4.6 Open Beta today, you can download it at Unity Editor Beta Releases
The UI portion of 4.6 will be Open Source under the MIT license. The developer preview forum is now open for Unity 4.6 Open Beta discussions Unity Engine - Unity Discussions
9:43am PST
Joachim Ante
Unity 5 demo (I can’t describe it man, it’s just too glorious, I will try an find you images)
Viking Village Demo.
10:05am PST
Lucas Meijer
Unity 5 Features
WebGL
64Bit
PhysX
SpeedTree
Asset Bundles
Collaboration, we’d like to make it easier for you to collaborate on scenes. Unity 5 will ship with a scene merge tool.
It’s very clear to us that people want us to be more open, you may have seen increased activity on the forums and blog posts. So this is a feature that has a really long horizon, we have no idea when it’s going to ship.
We have no idea if we can even reach the end of the demo without crashing…[lol]
The Director project.
Some things are hard to describe with code, we’re on an experimental journey to figure out how we can make things easier in code.
[Proceed to show dragging and dropping animation, camera movement and sound into the sequencer to create a scripted sequence]
10:33am PST
Todd Hooper
Online services.
We acquired tsugi who are now Unity Austin.
Unity Cloud Build Open Beta
Unity Cloud build lets you create build in the cloud. The Beta is now available for Pro users. In the future we will have pricing tiers but there will be a free tier for free users.
10:45am PST Jussi Laakkonen
Unity EveryPlay
New community features fro engagement. A Social feed for your game, you can highlight great gameplay, a great tool for community management.
You’re in control of your games community page to make it look and feel like your game. This is a service update, there is nothing you need to do with your code.
Unity Ads
Building Ads that gamers actually like.
Giving players the choice of relevant video ads.
“We want to be the game engine that makes you money, not the one that takes a percentage of it.”
Free cross-promotion of ads.
[Creating an ad campaign within Unity Ads]
11:05 David Helgason
“I’m sure half of you have downloaded the Unity 4.6 beta already”
“We’re really trying our best to fulfil all your needs.”