Hello,
I’m working on a game with online capabilities.
I followed all the tutorial I could find about network game and I was able to make it work nicely with the Prototype Network lobby GUI.
Now, if I want to play in “offline” mode, I just have to enter le Lobby, host the game and don’t wait for additional players. This is working perfectly but not so user friendly for the final users.
Do you have any hint, any script that makes all what is done by the Lobbymanager so that I can run a game in offline mode?
Thanks for your help