Oh bugger an other problem....

K, i finally fixed the issue with exporting animations, got my character in Unity and it seems to recognize them but when i child her to a empty object with 3rd person controller stuffs set up it says it cant find my idle and everything gets all messy. i tried linking fbx file of her but it wont let me up load, currently thats the only way i know to get characters from blender into unity so far.

drop the animations into the slots on the script. Maybe?

Why make her the child of the empty? Why not add the controller directly to the model?

If it is child of an empty object, are you sure your script target the character?
Other than that it could be hard to find the animation list…