OI_PointCloudEngine For Unity

Hello everyone,

Just announcing my first release of OI_PointCloudEngine for Unity.

It is a plugin and project used for the visualisation of pointclouds within Unity.

You read about it’s current features, video tutorials and can try the demo samples found here

Unity has blown my mind, just want to say thank you so much for this amazing Engine!

If anyone has any thoughts on features for future releases please let me know.

Thanks to everyone who has already supported this project, I really appreciate it!

Hi - firstly surprised to be the first comment on this. Any idea on the size of point cloud that this can handle ?
We’ve got some with 143M points just wondering if it could handle this (in VR ?).
Ta.