OK...Has anybody figured out which Version is Best for Android?

Has anybody done any testing to figure out which Unity version is the most (all around…some bugs) stable
for Android (mobile) development…?

I have tested myself:

4.7.0
5.1.4f1
5.2.4f1

These for us seem to be the most stable…anyone else have any feedback…good or bad…

Long live Unity!
Lar

Once the fixe for this bug ( Unity Issue Tracker - [iOS][Android] Crash after multiple scene loads - Fatal signal 11 (SIGSEGV), code 1 ) will be release, the very last version of Unity is very good and stable for us, more than any 5.0+ versions.

I had an issue with 5.2.4f1 and the official AdMob plugin where on some devices, after showing an ad, performance would drop to about 5 frames per second until the screen was shut off and turned back on. So scratch that one off the list for me. I haven’t tried it with 5.1.4 but we’re getting pretty desperate for a working version of Unity so we might try backport the game to 5.1.4.