Has anybody done any testing to figure out which Unity version is the most (all around…some bugs) stable
for Android (mobile) development…?
I have tested myself:
4.7.0
5.1.4f1
5.2.4f1
These for us seem to be the most stable…anyone else have any feedback…good or bad…
Long live Unity!
Lar
Once the fixe for this bug ( Unity Issue Tracker - [iOS][Android] Crash after multiple scene loads - Fatal signal 11 (SIGSEGV), code 1 ) will be release, the very last version of Unity is very good and stable for us, more than any 5.0+ versions.
I had an issue with 5.2.4f1 and the official AdMob plugin where on some devices, after showing an ad, performance would drop to about 5 frames per second until the screen was shut off and turned back on. So scratch that one off the list for me. I haven’t tried it with 5.1.4 but we’re getting pretty desperate for a working version of Unity so we might try backport the game to 5.1.4.