This movie presents a real-time visualization
made from scratch by myself (except great statues
which are sculpted by Andrew Augustyniak).
This “game-like” visualization presents old town of Kostrzyn,
completely destroyed during the WWII.
The town was creadted based on many old footage.
I took me a few months to made it.
Software used: Maya, Mudbox, Photoshop, Unity.
Twoja praca jest bardzo fajna , ciekawe modele, cienie, duża mapa. Trochę pusto , mogłeś dodać shadery , efekty na kamerę. Gdzieś na forum (tutaj) były chmury 3D poszukaj.
Mogę ci tam w czymś pomóc jak będziesz chciał … moje gg 7182262
Welcome: D
Your work is very cool, interesting models, shadows, big map. A bit empty, you could add shaders, effects on the camera. Somewhere on the forums (here) were clouds 3D look.
I can help with something there as you want … my gg 7182262
Efekty na kamerce są dodane, DOF, korekcja kolorów itp., starałem się dodać sporo elementów typu skrzynie, wozy itp. najbardziej to brakuje ludzi już chyba nie mam sił na robienie więcej rzeczy… potrzebowałbym pomocy przy skryptach do wersji multiplayer., która jest w dużej mierze zrobiona.
Dzięki za pomoc… jak będę robił kolejny projekt bądź coś do tego Kostrzyńskiego to na pewno się odezwę
PS. Projekt robiłem “po godzinach”, także dziennie czasami schodziło 12-14h przy kompie
pozdr
Hi
I`ve added some camera effects such as DOF, collor correction etc., I tried to add some meshes like crates, cars to fill up the streets but everyone says that THERE ARE NO PEOPLE I have to make some break from this project… one thing that would be handy is help by the multiplayer version, which is almos done.
Thanks for offering Your help… I will contact you when I will start a new project or maybe some time later to this one
PS. This project was done “after hours”, so there were planty of days that I took me about 12-14h
PS2. Sorry for my english
Oh **** this is awesome. Wait a sec let me just pick up my jaw from the ground. How many different models are there? All the houses and details. And did you do all the texturing also? They look so good. I would love to have my hands on the web player or standalone.
Well, the whole scene consist of 4,5M triangles… I made a few hundred assets, there are many things in the shopping windows such as cigarettes, wine bottles, guitares, paints, woman huts and many many more stuff that is not shown in the video. There are 30 different kind of upper houses and also 30 shops and doors (lower parts) so that I mixed them in different ways like puzzles to make more variations. The textures are a mixtures of my own photos, google searching and from sites with textures, but on every texture I spent a few hours to make it look good and fit to my models. I also hand painted a lot of shadows and highlights on the textures.
Jest okazja aby wyłonili się wszyscy Polacy na tym forum
Niewątpliwie najlepszy projekt jaki widziałem w Unity, z kategorii naszych rodzimych osiągnięć. Jako “dłubacz” environment artu, rozpływam się zwłaszcza nad budynkami.
Zomby138: Well, the thing is that I am trying so sell it to the city of Kostrzyn. If they say refuse to buy it, then I will drop a link to a standalone version But if they do, then I will just put they logo on it, and it will be on the net anyway
hippocoder: 1.Yes, I could do that. There is a normal map but no parallax
2. The green tint is to make it somethink like Matrix style or Assasins Creed. It was done purposely.
But it depends on Your own taste. Some may like it, and some not
My biggest inspirations were: Assasins Creed and Mafia 2
I like the green hue, and I look forward to either the stand alone or the webplayer. Good luck with selling it to the city, you deserve to get some money for this.
I recently finished Mafia 2, I really loved the city in that :).
Beautiful job! Well done. and keep the green. One of the reason lots of stuff looks crap is because people don’t do any color correction and tints to bring it all together. good job again!