Daredevil Dave is running at about 7 - fps on the iPhone 5. I released this game in May of 2010, so ya it’s old haha. But it runs great on every device except the new super-fast iPhone 5.
I may need to remove it from the store as it is way too old for me to bring into Unity and tweak. Just wondering if anyone else is experiencing this. It’s kind of a bummer because the game is still selling. I’d like to keep it around until the new game is released.
Duplicate your project folder (for a backup), load it into Unity and just see the damage… It might not be so bad. Most likely it’s because you’re supporting arm6 architecture and opengl 1.1 sort of things. Simply rebuilding it (which will not work on arm6 anymore, it’s no longer supported, so it’s no longer a problem, really) will probably fix the majority of your problems.
Okay, I thought it may be something to do with that stuff. My problem with bringing Dave into the newer Unity versions is that a lot of the textures get screwed up when I load it in. It may be worth spending some time trying to fix though.
Not true - just released an update to Drunken Santa Klaus which included 3G ( = ARMv6 ) support previously, but now removed it and went ARMv7 only. No problem at all with the approvement and it hit the store some days ago… You have to make minimum iOS Version requirement V4.3 when going ARM7 only though …
Hmm interesting. When I tried to upload my game after dropping ARMv6, I got a message in the verification process words to the effect of “You cannot remove previously supported hardware”.
Did you set minimal iOS target ( deploy target not SDK base) to V4.3 ?
The upload verification went without any trouble, i just had to use Xcode 4.5 and ( Mountain Lion because of that).
But that’s the reuirement anyways if you want to target iPhone 5 without awkward scaling etc…
Not 100% sure now as it was a few months back. Good to know though, i just saw the error and assumed it wasn’t possible. Now I know otherwise, if i get the error next time, i know it’s something I’ve done.