Older Unity Version has 2X Better Performance?

*Title should say 8X

Hey there. Anyone know why the newer version of Unity just has terrible stats in comparison?

2019.4.1f1, new empty project, game view open, scene view closed
URP av: 900
HDRP av: 350

2022.1.18f1, new empty project, game view open, scene view closed
URP av: 140
HDRP av: 85

I’m considering manually downgrading my HDRP project to URP, which is a beast of it’s own, but now I’m also considering going back to an older version of Unity…

Help appreciated. Thanks!

Maybe it’s because there are more features in URP/HDRP 13 (2022.1), and some of them does not exist in 2019.4.

Have you tried checking the Frame Debugger and disable all the features that do not exist in 2019.4. (I agree that the Editor becomes slower these years)

If you project won’t require features/fixes that were added after 2019.x, it can be a good idea to downgrading your project.

With default settings newer versions have more features enabled.
If the same features are enabled it should have around the same performance (maybe slightly worse).
If you upgrade a project, check settings and then the project is noticeably slower, then make a bug report