Hi there,
Just new here, done years of work using Director and lightwave 3D, but I just started with Unity and I like it a lot. I’m trying to do a first project to get to know stuff but I’ve got loads of questions and appreciate any help.
How would I go about making a retro tilebased 2D game in unity? Exactly, I want to make a 320x240 pixel game (eventually to blow it up to 640x480), with a hero character that walks through a scrolling level with moving platforms and ladders. Any tips on how to go about this, or any info on similar projects?
I have read the 2D and 3D platformer tutorials, and grasp most of it, but wonder how to do ladders, and how to keep the thing in “pixel”-steps.
Anyway, I’m aboard! Exciting journeys ahead ![]()