Here is Current Problem.
-
Run Test.
-
Save GameData. (to json).
-
Add New Asset to Project.
-
Save Project, Close-Open Unity.
-
Run Test.
-
Load GameData (from json).
-
NO References from Scriptable-Objects (that i assigned to components at inspector manually). (it returns “none”!)
WHAT THE HELL ?
ADDING ASSET / UPDATING GAME CAUSES S.O REFERENCE LOST ?
Is it really happening? Any ideas ? :0
I’m about to Decide to NOT TO USE S-O at all.
BTW, MARKDOWN BASE POSTING SUCKS!!!