Hi,
I’ve upgraded a project from 4.3.6f3 (if i remember correctly) to 4.6.7f1 and now the sound is playing too fast and cracles on android (Gear VR, Note 4). I am using
Unity 4.6.7f1
jre1.8.0_51
ovr_unity_mobile_0.6.0.1
This happens on all kinds of sound/songs (.wav, .mp3, native etc). Yes, I have changed pitch, mono/stereo etc.
Any help much appreciated