How add a Rigidbody on enter collision?
var tanque : GameObject;
function OnCollisionEnter(collision : Collision) {
tanque.AddComponent(Rigidbody);
tanque.rigidbody.mass = 500;
How add a Rigidbody on enter collision?
var tanque : GameObject;
function OnCollisionEnter(collision : Collision) {
tanque.AddComponent(Rigidbody);
tanque.rigidbody.mass = 500;
it needs to be
tanque.AddComponent("Rigidbody");
as its looking for the class name, which is a string.
Thank You!