On Trigger Enter sends 2 true messages

Hi.

I have a On Trigger Enter with a tag filter on player. Whenever player collides with a box the box should instantiate an object. That works but my problem is that it constantly instantiate two objects instead of one.

I know it is the trigger enter node. Is there a way to force one trigger?

You can use Once node. Then reset it with how you see fit. Perhaps On Trigger Exit.

An internet hug from me. Solved it! Thanks:)