Hi everyone!
Here is my second successfully published game on Google Play (first one was Apocalys).
It is called Onager
This game is about destroying blocks and evil red Cones. It took me about 8 months to finish it, I was working alone in my free time and without budget. I would appreciate every comment or critic.
Can you tell my how you calculate where the ball is gonna hit? I mean that i can do it with the mathematics formulas from Newtonian physics but is there a way to do this with straight from unity?