OnAudioFilterRead on a mixer group?

I thought with the new audio system it would be possible to write audio effects and place them on mixer groups. However, I am finding that when I create a script that implements OnAudioFilterRead, I am not able to get it to attach to anything in the mixer (only to an object with an audio listener). The documentation is just a bit vague here. Do I need to inherit from something specific to get this functionality?

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Was seeking this out today too. Add the script that references OnAudioFilterRead() to the object with the AudioListener, most likely the camera, to get data from the final mix.

I know this is a super old thread but did you find a solution to this?
I want to get the audio from one mixer group, and not just a single audio clip or the master audio.

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