This simple line of code won’t work. I need this to work so the rest of my project can work.
void OnCollisionEnter(Collision coll)
{
Debug.Log("hit something");
}
This simple line of code won’t work. I need this to work so the rest of my project can work.
void OnCollisionEnter(Collision coll)
{
Debug.Log("hit something");
}
you want this one instead: Unity - Scripting API: CharacterController.OnControllerColliderHit(ControllerColliderHit)