OnCollisionEnter() Not Working

Hello :slight_smile:

I Am trying to make an attack system where when the enemy collides with the players hand, he dies. I have added a “Debug.Log” when he collides with the hand, but that message is not showing up? Here is my code:

void OnCollisionEnter(Collision col)
{
if (col.gameObject.CompareTag(“Impact”))
{
Debug.Log(“Hit”);
}
}

I have added a box collider to the players hand and tagged it with “Impact”. Thanks!

Start with the API reference for OnCollisionEnter() and make sure you are meeting all the requirements specified.

Also, I recommend liberally sprinkling Debug.Log() statements through your code to display information in realtime.

Doing this should help you answer these types of questions:

  • is this code even running? which parts are running? how often does it run?
  • what are the values of the variables involved? Are they initialized?

Knowing this information will help you reason about the behavior you are seeing.

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Hello! Thank You So Much! I tried doing what you said and it worked :smile: Thanks again!

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