hi,
is something similar to OnControllerColliderHit() that work in objects that have simple colliders?
like for example , my carater is shooting arrows, so when some objects collide with these arrows, something should happen !
anyhelp thanks.
hi,
is something similar to OnControllerColliderHit() that work in objects that have simple colliders?
like for example , my carater is shooting arrows, so when some objects collide with these arrows, something should happen !
anyhelp thanks.
OnCollisionEnter / Stay / Exit
OnTriggerEnter / Stay / Exit
thanks , but i still have a problem :
in my game, u can select many weapons, an Axe is one of them ! ( it a an object that has renderer.enable = false and collider.isTrigger = true)
when u load the axe, i switch on its renderer and isTrigger , so the axe became active .
this
on its top , just where it should hit.
now, when i use the animation of the caracter that swift his hand,
…
the collision are not detected by other objects .