Hi guys,
I have a 2D character controller with all kinds of animations. Now, I created a new animation of climbing. I always check if my player is grounded. If it is not, jump animation is playing but when the player is on a ladder, jump animation is turned on but no animation of climbing is playing (the animation is overlaped by the other). I need to turn off my animation of jumping while the climb animation is being played. How should I do it? Please help me. I am new to unity.