One camera unlit, and another is lit.

I have two cameras in my scene, one is completely dark when I run on android, and when my game logic switches to the other its fully lit (how I want it).

I was desperate so I even copied the working camera GO to replace the misbehaving one… and the exact same thing is happening.

What could be going on? I have no code editing anything on the cameras.

Evidence:

Scene 0 has no lights, all lighting modes disabled, auto generate on baking setting. FULLY LIT.

Scene 1 has all the same settings, and still no lights. FULLY dark.

Ive deleted all cameras and replaced with default prefab., no extra scripts…

I’m stumped. Ive had this project for over 3 years with no lighting trouble.