Hi…
I´m doing two animations for camera:, the first is for transform (for shake effect), the second one is fieldOfView (to get turbo speed looking),
this last week i was thinking why the fieldOfView animation won´t work (while camera is playing the shake animation),… i was starting to think in a bug … but now, i know what´s happening,
it is possible to run two animations of a game object at the same time??.. because, i disabled through scripting (removing the “theCamera.animation.Play(“shaking”);”) … and voila!!, the FieldOfView animation began to work.