As a newbie, I like to load some assets to save time (a few 3D walls, doors, a character and a character controller, etc). Then I have some things to play with while I try other things.
I have imported a package which has a few of the above listed items I want, but then I want to load in a second package that has a few more things and Unity pops up a warning showing that the import will override pre-existing assets in my project. I suspect that means its gonna break some of the first imported package.

Can I investigate to see exactly whats being overriden?
Is this something can always gonna be a problem?
How do I proceed to get the assets I want.
I know I can eliminate those items from the import, but then maybe my 2nd import won’t work properly.
Please explain to this newbie warnings, workarounds or solutions.
Thanks.