I created a Shader that changes Color,for example it changes blue to red,the problem is that when I use this shader to change color,all objects trun to red, but I want it to only change one object ,how can I fix it?
Change the color on the Material of the object instead of it’s shared material, it will create a clone with the new settings. Make sure the color property is exposed and that you change the color via the material and not the shader
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