Hello
Is there a way I can have a One Shot Audio sample played after a certain amount of time, like 3 seconds in JavaScript? I’ve looked everywhere and can’t seem to find what I’m looking for!
Thanks
Hello
Is there a way I can have a One Shot Audio sample played after a certain amount of time, like 3 seconds in JavaScript? I’ve looked everywhere and can’t seem to find what I’m looking for!
Thanks
Easy,keep in mind this is a very simple way of doing it Make a object, add component(audio source), on the component audio source un tick play on awake, drag your mp3(sound file) onto audio clip , then attach this script to the object
"
var SoundToPlayWhenGameStarts : AudioClip;
var CountDownTime : float = 3;
function Start () {
yield WaitForSeconds(CountDownTime);
GetComponent.().PlayOneShot(SoundToPlayWhenGameStarts);
}
"
then drag your mp3(sound file) in unity onto the script variable(SoundToPlayWhenGameStarts), this is a very simple way, there many other ways. Hope this helped