i cant find any topics on this question.
I havnt ever worked with shaders or materials or such.
And the question is simple: How to render just ONE side of the sprite?
i wont need the other side as it shouldnt ever be seen.
Help?
i cant find any topics on this question.
I havnt ever worked with shaders or materials or such.
And the question is simple: How to render just ONE side of the sprite?
i wont need the other side as it shouldnt ever be seen.
Help?
Just put the texture on a quad and its one sided, easy to do.
Hope this helped!
Putting a texture on a quad works, but I found I needed a slightly modified shader in order to get the 1-sided effect.
This worked for me: unity game engine - Unity3D Sprite ... but single sided? - Stack Overflow