Onegameamonth! Game 3 : Mecha

mech -hack (previously : Mecha) Development thread

…robot designing a robot. harhar!

lol, good luck again this month glad to see you sticking with the 1 game a month theme seems very productive.

Thanks Man. More Mechas for your viewing pleasure!

What kind of game is this going to be?


More Mechas! It’s getting boring, right?

Getting back to the gameplay, do you remember shadow of the colossus?

… ermagherd o_o

btw where are the other games in the asset store? I cant find them.

Still waiting for their approval for the first one! :frowning: As for the second, I have to complete the doc asap.

I’m not familiar with Shadow of the Colossus. How does that game play out?

I’d love to see the modeling process of one of these bad boys, time lapse of course. Can’t wait to see more.

every time i see a concept art of giant creatures with a human for scale next to it, i always imagine that human thinking something along the lines of “HOLY S#!T!!!” What i’m trying to say is that it’s pretty awesome :slight_smile:

Huge (climbable) bosses, puzzle-like combat.

Bingo!

A quick color to show how bad they are.

Each robot is a puzzle, the goal is to shut them down by hacking them. Someone’s gonna run, avoid the gun towers firing at him, climb up these big boys and diffuse them. The hero is a Hacker! He’s armed with a wearable computer and some hacking codes. He will also pick up Network addresses, PWDs, hash tables and other stuffs as inventory items as he climbs up and tries to hack the robot mainframe. Disabling the defense systems, ammo feeder and the turrets on the way. At the end he will hack the DNS of the server of the robot mainframe, shutting it down.

Well, we’ll be dealing with code snippets as various weapons and inventory items. Don’t know if this sounds interesting. You tell me.

Okay, I’ll be doing a time lapse of the modeling in modo. But which one? Can we have a vote?

Oh wow! Can’t wait to get my hands on a demo or something!

Great idea. I love the art work. It looks like the art style used in Metal Gear Solid : Portable ops and Peace Walker.

How will you create these beasts as 3d models and get the whole game done in under a month?

More like bad-ass.

I say do the one in the second image or the coloured one.

I can’t! Not possible.

This has to get out of the bounds of #1GAM. I plan to do the protagonist and a small training mecha to test out the game mechanic for #1GAM, then get that code all over these beasts!

Got a little carried away while drawing these. Ya, I admit.

Now, someone is going to beat up those bad asses!

Looks and sounds awesome. Can’t wait to try it out.

The concept art is simply brilliant!