Hey guys,
When I added this line of code, my game gets super laggy.
void OnGUI()
{
if (nanoStage1States == NanoStage1States.Level1)
{
pressed = GUILayout.Toggle(pressed, "Toggle me !", "Button");
Debug.Log(pressed);
}
Debug.Log(nanoStage1States);
}
When level1 becomes true, the fps drops from 70-80 to like 20-30. The profiler also pointed to it. I commented it out and there lag went away.
Is there a better way to do this?
Thanks a lot