Hey what’s up. There is a specific node for reacting to inputs defined using the Input System, within the Visual Scripting Graph.
However, every time I exit play mode, the node requires a re-load, or it will no longer read the actions given to it from the Input Action Asset…
This is unfortunate, as being able to set up the Input System, and simply use this node as the Event Trigger, is extremely convenient… Not sure if this is a bug, or if I’m missing something else, but I will keep trying to make this work. It is potentially very useful.