Hey guys, I have been busy working on a couple of maps for an upcoming Multiplayer FPS and I just wanted to share a bit. This is just the beginning stages of a four part level. This level isn’t textured yet but I have detailed it enough to showcase it.
Please keep in mind that this is a WIP and all feedback is welcome. Thank You!!
P.S. I am looking for a concept artist to help me out $10 a sketch, texture artist able to edit textures to look comic book style (Borderlands style), and there’s lots of work. Will post details in the Commercial Work section.
I like the toon shader (borderlands style) now for the early critique, wheres my gun!
wanted to crouch to get under the door
The thing about MP FPS’ like in counter-strike is that maps flow from one area to the next, they have choke points,sniper spots, spawn locations, cover locations, pickups, sometimes teleport locations, dead-ends, raised locations. I agree with the other poster this feels very much like a survival game.
P.S. Just a thought go easy with the level geometry textures if at all … It sort of looks good this way
Point taken!! This portion of the map is unfinished that is why there isn’t a tunnel on the other end and its gated off. Also the crouch button is C, there isn’t a gun as of yet and the service elevator isn’t working yet because I want a fully detailed/animated model. So, once I finish that it will all add up. There will be 3 ways into this part of the map and 3 ways out. The tunnel will loop around.
The name of the game is actually called Survive. It is FPS with a survival horror feel. I have been developing this for a lil over 2 years now and decided to release the maps as part of the multiplayer portion of the game. Kinda like a free demo. I will add an update as soon as i add more…
Difficult takes a day, impossible takes a week…Service Elevator coming soon. I will have to look out for the pitfalls. Anybody know where I can find a good ladder script