I’d highly suggest making the Unity Viewer an alternative and not a “only solution” to view the assets. It’s taking soooo long to load these up - any potential employer would have closed your site and checked out the work of a competitor.
Which would be a total shame, because the work you show in these scenes is offthechainawesome :o
That line, even though it may be just friendly in mind, comes off to me like “if you’re too lazybummed to install this plugin, you can take the lame route and scroll”
I wanna be really really honest with you - and I hope you can take some contructive crits and don’t feel offended
The work you show in the Unity Viewer is phenomenal, yet your site design, layout, structure and organization is horrible. At first sight, I thought “wow, this guy stole all his artwork from a couple of people”.
From someone that is capable of doing so awesome 3d work, I would expect a much better homepage designwise
The level of quality is like totally unsteady. There’s the awesome realtime assets in Unity that are really AAA quality and some awesome Highpoly work displayed, but then it’s combined.
Can’t comment on the VR stuff, since I don’t know limitations and performance issues, but from a quality point of view they’re far away from the other stuff
They way you give information on these projects is so tight-lipped. It reads as if you had 1 minutes and dictated some hasty notes into your robot writing machine. I miss the love and dedication you have put into the actual assets creation
3b) See 1)
Burn the older realtime assets. There is no single reason for them being on your site. The new stuff is what kinds - they don’t do any positive for you
Be more selective about which pieces you want to show and which are just not up to your current standard - I could go on forever, but I’m sure you can figure yourself ^^
5b) The design of the homepage is horrible :o See 1) and 3b)
But I’m sure you already know many of the ressources about portfolio. I don’t know if you really need a portfolio in order to attract and convince people of your work, or if you’re covered in paid work already, but still I think it should be overhauled out of respect of your 3d work - to make the pieces a nice and cozy home
Oh and you should fix the link to your portfolio in your opening post. It has “doublehttp”
I’m sry I get really cast away when someone asks for feedback on portfolios, I could blabber for days
So again, your current work is of such high quality, it’s a shame to see it displayed in such an unorganized way. Hope you put as much work in the actual portfolio creation, to make things really shine !
Yeh, maybe my/your provider had some issues.
Still, it’s much better to have a fallback, cause everyone shall be able to have the patience to load a 100kb image, but not everyone feels the urge to load such online viewers. There’s a reason why not many people use stuff like this for their portfolios. You always gotta think about possible consequences/behaviour of the people in charge of recruiting will make. They’ve got many many portfolios to look around and when there’s two guys of equal skillsets, but one guy’s site gives quick access to the artwork and the other loads slower, then you’re just seconds away from just being shot down - even if it should be only 10 seconds loading time. It’s nice to see it in realtime, for sure. But this stuff can always happen in the actual interview process. But for a first look in a portfolio, superquick access is key