I’ve been using OnMouseAnything(currently talking about OnMouseDown) for ages and I had no problems up until today after one of the many builds(android) it just stopped working. Did some research, read that it doesn’t work for android but it’s false, at least for unity 4.5 and above. Also I’ve been using it for months now and just created a test project to see if it works and yes it does work. Also when I try it in the editor works like a charm. What could I be possibly doing wrong here?
P.S. In my current project I created new scene with totally new gameObject with boxCollider2d attached and everything normally, no other gameObjects in the scene and the same for the new test project. Any suggestions why is this happening? Please comment any suggestions you think of, I might have missed even the most obvious ones.