Hi all,
I am new to unity and trying to create an informative architectural walkthrough.
One where, the FPC walks through a level and can select (OnMouseDown) various pieces of architecture and learn more about them. (have a text box appear)
I am having trouble making this happen.
I have a bit of code
private var showBox = false;
function OnMouseOver () {
if (Input.GetMouseButtonDown) showBox = true;
}
function OnGUI () {
if (showBox) GUILayout.Box("A classic neovictorian turret");
}
, attached to a turret with a collider and I want a textbox to appear when the user clicks it, however currently the text appear on MouseOVer and then does not dissapear once the mouse exits.
I am sure it is probably an issue with my bool but I am having trouble making the GUI stuff work.
Thanks
K