OnMouseDown not detected

Hello,

This OnMouseDown event is driving me crazy. :x
I have a gui texture in my scene and I’ve just attached this piece of code to it:

function OnMouseDown(){
	btnAction();
}

private function btnAction(){
	Debug.Log("clic !");
}

According to the documentation, OnMouseDown is captured by colliders and GUIelements. As far as I know, the GUItexture is a GUIelement and so this code should work… But it doesn’t! :?

Thank you for your help

Arghhhh…

I’ve just restarted unity and now it works!