Hi,
Has anyone else experienced OnMouseDown events being received on iOS?
I have an app testing on iPad2 that appears to be triggering OnMouseDown events via direct touches on a button object with a collider.
According to Unity - Scripting API: MonoBehaviour.OnMouseDown() “IMPORTANT: This function has no effect on iPhone.” this is not possible.
I’ve triple checked, and going to do another, but afaik there is no code doing the touch phase detection and sending mouse emulation events., only the OnMouseDown.