hi,
I have some gameobjects in my scene who changes color at OnMouseEnter() event. But when i set useGUILayout = false at some other script this doesn’t work anymore.
Can someone help me please?
hi,
I have some gameobjects in my scene who changes color at OnMouseEnter() event. But when i set useGUILayout = false at some other script this doesn’t work anymore.
Can someone help me please?
I can’t believe only one other person has posted about this problem. I spent hours and hours trying to figure out why my colliders would suddenly stop working, and finally narrowed it down to the useGUILayout call with an OnGUI function. It is really weird though as I tried to reduce the objects and scripts in my Debug scene to find out what it was, and discovered it was useGUILayout, but now it seems to be working so perhaps it is also dependent on something else (I’m suspecting some GUI stuff).
Very very annoying bug.