Hey,
I need to check to see if the player is looking at an object, in the past I have used OnMouseEnter but it isn’t working in this case for an unknown reason (I have a collider and rigidbody on the object).
Is there another way I can make sure the player is looking at an object before I display the GUI? I know I could use a RayCast but to be honest I hate using them.
Cheers!