OnMouseOver() and Distance <=4 issue

Me again :slight_smile: Seem to be hitting a load of snags in a row here…

I have a number of objects in my game where OnMouseOver is displays a GUI.Label with the name when near enough. All of this works just fine until I get ‘too close’ to the object.

For example - I have a small item that rolls, when it is within ‘4’ (I have a constant Debug.Log printing the distance between Player and Object) the label shows as expected. When the object is closer than 2.5 the label stops showing on mouseOver.

Any ideas?

Thanks

Is it just me or did your post break the page?

I think I broke the internet! I’m afraid comments can’t even be posted :frowning:

Anybody seen this before? (the broken page, or the original issue)