Me again Seem to be hitting a load of snags in a row here…
I have a number of objects in my game where OnMouseOver is displays a GUI.Label with the name when near enough. All of this works just fine until I get ‘too close’ to the object.
For example - I have a small item that rolls, when it is within ‘4’ (I have a constant Debug.Log printing the distance between Player and Object) the label shows as expected. When the object is closer than 2.5 the label stops showing on mouseOver.
Any ideas?
Thanks