OnPointerUp doesn`t work. (OnPointerDown works)

Hello. OnPointerDown is working well, but OnPointerUp has no effect. I have no idea what`s the problem. Maybe its a bug.

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.EventSystems;

public class Click : MonoBehaviour, IPointerDownHandler, IPointerUpHandle
{
    // Start is called before the first frame update
    public void OnPointerDown(PointerEventData eventData)
    {
        Debug.Log("Pointer Down");     
    }

    public void OnPointerUp(PointerEventData eventData)
    {
        Debug.Log("Pointer Up");
    }
}

Is this line in what you posted accurate?

public class Click : MonoBehaviour, IPointerDownHandler, IPointerUpHandle

If so, you are missing a letter “r” at the end.

Yes, it`s. Thank you.