OnPostRender

Hi
i have problem with Camera.OnPostRender() function… i draw mesh there and how i think, that object must be over all others object…but not…how solve the problem with it? i want sort my object by z sorting…
Thanks!
sorry for my english…

If your English/Grammar isn’t good then maybe you should use Google Translate or something, because I can barely understand what you’re asking.

A quick google search showed me this:

https://www.google.com/search?hl=en&site=&source=hp&q=unity3d+z+sorting&oq=unity3d+z+sorting&gs_l=hp.3…33i21.823.3357.0.3476.17.16.0.0.0.0.145.1400.10j5.15.0.les%3B…0.0…1c.0XVARTPeo4k

Take a look at some of the other threads/answers, they might help you.