Hi,
I haven’t written any code for this yet, but what I want is to have one camera, ‘MainCamera’ be the main perspective throughout the game. However, if you collide with a certain GameObject, I want the camera, or cameras, to change perspective. Let’s say, for example, the hero moves along the game and then falls into a pit. I would like to watch the hero, from the OnTrigger point, continue to fall away from that camera.
I’m just looking for advice and maybe some generic code to help with constructing this concept.
Thank you